Mandalas

We can not forget the emotions in the intervention with children and adults. Today we recommend you an app to improve this aspect.

Resultado de imagen de mandalas free android

Drawing Mandalas help us to focus attention and it is a good indicative to express feelings  by choosing different colors. Besides, it helps us concentrate and improve thin motor skills.

Painting is a good exercise to relax, to rest mind and senses acroos its imaginative forms and figures.

 

For their simplicity, they are apps recommended for any age.

They exist both in the Apple Store and in Google play a great quantity of applications for different ages and variety of drawings difficulty. In addition, the majority  of them are free.

Here is an example:

Ios: https://itunes.apple.com/us/app/mandalas-free/id424903377?mt=8

Android: https://play.google.com/store/apps/details?id=com.lemminglabs.mandalasfree&hl=es

We hope that you relax with this type of apps and forget stress in a few minutes! 😉

How are you?

This week we let you know an application developed by Tap mobile for children with autism spectrum disorder.

With “How are you?” app, you can train facial expressions recognition implied in emotions such as surprise or feelings such as  falling in love, hapiness..

how-are-you

Game consist on selecting  expression of eyes, mouth, eyebrows… which macthes with a concrete emotion or feeling. Solution can be seen to learn it in a concious way, and, finally, make us a photo imitating that emotion or feeling.

Pictures can be saved, you can have an own facial expression album! Very useful for children aged 3 to 6 years old.

Available on Apple Store (0,99euros):

https://itunes.apple.com/es/app/que-tal-estas/id616728832?mt=8

If you want to know more apps with people with this difficulties, do not forget to visit our Autism  section!

Breathe, Think, Do with Sesame

This week from Neuroapp team we want to let you know an application to train relaxation and reflexivity for toodlers.

Breathe, think, do with Sesame is an app where children has to help monster to relax, think and behave on frustrating or extressing situations (for example, not being able to fit shoes by oneself, having to leave mama when enter at school and so on). For that, it shows how deeply breathing helps to relax, and, stop to thinking a few seconds helps to find solutions. Once children select a solution among different options it can be seen how monster stay finally happy.

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Is an atractive app for toddlers and very useful for those who tend to frustrate and behave impulsively.

It is a free app, available on Apple Store and Google Play:

https://itunes.apple.com/us/app/breathe-think-do-with-sesame/id721853597?mt=8

https://play.google.com/store/apps/details?id=air.com.sesameworkshop.ResilienceThinkBreathDo&hl=es

Have a nice week!

Peak-Brain Games

Do not let summer stunt your neurons…

This week we recommend you an app called “Peak-brain games”. This app has been choosen best app of the year 2014 in more than 24 countries.

With this brain training app you can train skills such as attention, memory, language, reasoning, executive functions, perception and emotion processing.

peak app

There are more than 40 exercises which will help you to improve those skills; more over, it offers to user the posibility to fit the program according to his age and follow his own evolution compared to other users as well.

One example of their working memory games consist of remembering in a grid some dangerous boxes, once they are hidden user has to trace a path to join two points avoiding dangerous boxes.

Available in several languages in Apple Store and Google Play:

https://itunes.apple.com/es/app/peak-juegos-cerebrales/id806223188?mt=8

https://play.google.com/store/apps/details?id=com.brainbow.peak.app&hl=es

Free version proposes some exercises each day of training. Purchases allowed though suscrpition.

Have a nice week!

Braineka attention deficit

This week we have chosen an attention training based on oriental psychology: relaxation as training of focus and awareness dicreasing anxiety as well. 

In Braineka attention deficit you will find a module called “deep relaxation” where and audio will guide yo to  relax (breathing, being aware of our body, for example, tensing and relaxing different body parts, visualizing pleasant words and so on).

braineka

 

We recommend it for adults. More info:www.braineka.com

Available on Aple Store y en Google Play (coste 2,99$)

https://itunes.apple.com/us/app/braineka-attention-deficit/id1001856919?l=es&mt=8

https://play.google.com/store/apps/details?id=air.com.braineka.deficitdisorder

This app as weel as other developed by Braineka to train attention, fears and so on we consider them as complementary tools not substitute of psychological therapy.

Happy week!

Gomins

Good morning Neuroapp followers! This week we show you a fantastic app to train emotional and social intelligence skills for children, such as frustration tolerance, impulsivity control, selfcontrol, social problems solving (assertivity) and emotions recognition.

Gomins is an app developed by psychologist  (Álava Reyes centro de Psicología in cooperation with Universidad Autónoma de Madrid). It is an app developed for children  between 3-10 years old to improve their emotional skills.

gomin

Gomins is an interactive app children and parents because provides information about child performance compared to other users with similar age. In this way the child’s parents can be aware of child weaknesess and strenghts in these skills (impulsivity control, frustation tolerance and so on). This could be a good reference to motivate child to reach different “missions” through the game fostering his abilities. Besides, scoring systems and other activities recomended from Gomins app can be implemented to reinforce social and emotional  intelligence in daily life (for example, readind a concrect story to better understand self control).

Games are simple and user friendly, for example “fruit festival” where user will obtain energy for his Gomin (mascot in the game), child has to pick the fruit when it is ripe enough, waiting to obtain better benefits. In this way we train self control. If the result is very low system provide some questions for parents to check child performace of these abilities in daily life, for example: “when losing a game, apart from giving up themselves,their anger is out of proportion and stamp their feet”.

More infomation in: www.gomins.es

Available for IOS and Android operative systems (price: 4.99 euros).

https://itunes.apple.com/es/app/gomins/id945347406?mt=8

https://play.google.com/store/apps/details?id=com.alavareyes.gomins.app

We hope you enjoy it!

 

Iowa Gambling Task 1.0.1

New week in Neuroapp where we show you an application based on neuroscience. This app reproduces the famous test “Iowa Gambling task” (Damaso, Bechara and Anderson). This task stimulates real-life decision making process under risk. In this process not only executive functions are implied in the sense of probability weighting according to an incomplete information, but emocional factors.

Task consists on making 100 decisions within the objective of gain money as much as possible. For this, you should chose among four stacks of cards (A,B, C, D). Two of them used to be more profitable than others (provide more money) but also more risky (loss of money could be elevate), the others options used to be more stable (gains or losses are more equilibrated).From time to time distribution can change randomly. At the end you can see the amount of money gained. You can also receive via email charts where analyze type of decisions made (more or less risky).

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Higly recommended for adults. Available on Google Play and Apple Store. It is a free app:

https://play.google.com/store/apps/details?id=com.zsimolabs.iowa&hl=es

https://itunes.apple.com/es/app/iowa-gambling-task/id807409936?mt=8

We love it! Hope you enjoy it!

Tuli Emociones

Here we come another week more to show you a new app. In this case, we have chosen “TULI emotions.”

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This app is a game created by developers of IBM Argentina, in the “On Demand Community” Corporate Citizenship program. It has been developed for ASDRA (Down Syndrome Association of Argentina).

This app stimulates the emotional area in children by recognizing everyday situations. Child selects faces that represent emotions describing the scene and dragging them from the initial position to them  final one. If movement is correct, the game continue with a new scene, otherwise, face returns to initial position.

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Since the app has a lot of  scenes, we recommend to use this game, not only to identify the emotion but to work with the scenes understanding and analyzing each of the images displayed. Therefore, we do not use it exclusively for the purpose of identifying facial emotions but  to increase Children communication  and social reasoning skills.

People who have difficulty in these areas (emotion recognition and understanding social situations) are very often people with ASD, but this difficulty can also be found in other syndromes or disorders such us ADHD, SLI, Down Syndrome, people with prosopagnosia, brain damage, etc.

For all these cases, “Tuli Emotions” is a great tool to help to understand social situations.

We recommend this app from 3 years.

Available for Android: https://play.google.com/store/apps/details?id=com.tuli2.main

See you next week!

 

The social express

Good morning everyone!

This week we show you an app that will not leave anyone indifferent, especially if you work with autistic children, Asperger or people with emotional or social problems. It is called “The social express” (here is the link to the website: http://thesocialexpress.com/ )

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This is an aplication with excelent graphics, very usefull to maximize social skills. It contains 16 lessons and 30 different scenes.  Each lesson presents daily interactive social situations using video modeling, “hidden rules,” and suggestions for problem solving into daily life. You can improve aspects such as eye contact, understanding others emotions, managing angry situations using different strategies, problem solvin…, with basical instructions for beginners to more complex intruction for intermediate users.

It is an app designed to work in the classroom with autistic children. Thus, multidisciplinary work of different professionals in the center ( Professor of Special Education and the student tutor) is required.

Here you have a video where you can see how it really works:

https://www.youtube.com/watch?v=zSeOFvn9I1Q

https://www.youtube.com/watch?v=vYpZydjh8-I

social-express-wind8apps

The app is recommended from 8 years.

Disadvantages: It is only available in IOS operating system and the application is only in English. But it also offers the possibility to download it to your PC.

The app is priced at $ 4.99 per month or $ 53.89 a year.

Download IOS: https://itunes.apple.com/es/app/the-social-express-ii/id886896435?mt=8

Have a great great week! See you soon!

The Great Brain Experiment (Brains!)

This week we show you a very interesting application because is not only conceived for training but to contribute to scientifical research. The Great Brain Experiment is a proyect founded by Welcome Trust Centre os Neuroimaging (2006) towards University College of London.

This app (updated on 2014) proposes a serie of exercices (for adults) to training the brain that last a couple of minutes: How do I deal pressure? How much can I hear? Can I predict future? How much can I recall? Am I impulsive? How much can I see? What makes me happy? Throught these exercices it is posible to train visual and auditory perception, memory, attention, speed process, inhibitory control and other executive functions as well as emotional aspects.

iPhone Screenshot 2After each trial, application provides feedback to user related to other players (percentage). In the case of the image showed (inhibitory control) player has to touch fruit which is not mature when it crosses the circles on the screen.

If player accept informed consent, data of his trial is sent to researchers who use it for neuropsychological analysis such as  what type of distractors have more influence in a particular working memory task or decrease in marks through age among others. For more information about scientifical research consult:   http://thegreatbrainexperiment.com/publications

This app is free (in english) available on Aple store and Google Play:

https://itunes.apple.com/us/app/the-great-brain-experiment/id611203774?mt=8

https://play.google.com/store/apps/details?id=uk.ac.ucl.greatbrainexperiment&hl=es

We hope you like it!